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James Paick

The Last of Us | Call of Duty | Halo

The Last of Us | Call of Duty | Halo

David Jensin
  • 28/29 august

  • +20 international Speakers

  • 2 days

  • 28 august Annabel in Rotterdam

  • 29 august gathering in Rotterdam

  • Limited tickets

  • 28/29 august

  • +20 international Speakers

  • 2 days

  • 28 august Annabel in Rotterdam

  • 29 august gathering in Rotterdam

  • Limited tickets

  • 28/29 august

  • +20 international Speakers

  • 2 days

  • 28 august Annabel in Rotterdam

  • 29 august gathering in Rotterdam

  • Limited tickets

James Paick is an American concept artist, art director, and creative director, and the founder of Scribble Pad Studios. He is also a co-founder of Brainstorm School, a concept art and design school in Los Angeles.

He has worked on games and films including Titanfall, Uncharted 2, Tomb Raider, Middle-earth: Shadow of Mordor, Epic Games' Paragon, Deadpool, Transformers: The Last Knight, and The Maze Runner, along with Magic: The Gathering and the anthology series Secret Level. He is known for environment design and fast visual ideation, the kind of worldbuilding that sets a project's look and mood early on.

He trained at ArtCenter College of Design in Pasadena and has spent more than 20 years in the industry. Alongside his studio work, he has taught for over 15 years, mentoring concept artists moving into film, games, and themed entertainment.

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